// SCENARIO SCRIPT

beginscenarioscript;

variables;

body;

// This is the state that is called every time the scenario is loaded.
beginstate LOAD_SCEN_STATE;
break;

// This is the state that is called at the very beginning of the scenario
beginstate START_SCEN_STATE;
break;

// This state is called every tick wherever the party is in the scenario.
beginstate START_STATE;
break;

// Place your own states below. Give each a number at least 10.
beginstate 10;
break;
